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3/2022 - present
Secret Dimension, Irvine, CA
UI / UX Lead
- Information architecture specialist with holistic approach to user experience, graphic design, and user interface systems architecture.  
- Working with a variety of technologies with company partners. 
- Highlights include: Unreal(UE5/4/3) UMG 

12/2006 - 3/2022
Firaxis Games, Hunt Valley, MD
User Interface Lead, Senior Software Engineer, UI Design, Usability Specialist
- Develop user interfaces for AAA strategy games.
- Shipped titles:
    - Marvel's Midnight Suns 
    XCOM: Chimera Squad
    - XCOM 2
    - XCOM: Enemy Within
    - XCOM: Enemy Unknown
    - Sid Meier's Ace Patrol
    Civilization Revolution
View my Moby Games listing

- Focused on human-centered usability with simultaneous shipping PC, consoles, and mobile platforms
- Flexed with the needs of each project or sprint: UI system engineering and implementation, tech artist, graphic design, visual assets, usability flows, UI tools and workflow support 
- Highlights include: Typescript, XML, HTML, CSS, C++, UnrealScript (UE3/UE4), Flash Actionscript, Javascript
- Illustrator, Photoshop, XD
- Previously: User Interface Engineer; Technical Artist

8/2006 - 12/2006
Community Center for Technology Services, Baltimore, MD
Web Developer for a tech non-profit 
- Developed database-driven web applications with Ruby on Rails
- Worked with small- to mid-sized nonprofit clients
- Ruby on Rails, AJAX, HTML, CSS, Javascript 

5/2004 - 8/2006
Connections Academy, Baltimore, MD
Multimedia Designer, Flash Artist
- Developed interactive training courses in Flash
- Maintained visual architecture documents for major projects
- Redesigned lesson and Learning Management System interfaces
- Flash, Captivate

8/2005 - 6/2006
kidsTeam at University of Baltimore, Baltimore, MD
National Science Foundation Researcher
- Worked with middle-school students on building and designing their own games and mods with NeverWinter Nights toolkit


The University of Baltimore, Baltimore, MD
B.T.P.S. in Simulation and Digital Entertainment
December 2006

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