Portfolio Albums

Take a look at albums of user interfaces I've helped bring to life as a leading UI developer for 15+ years. 

XCOM: Chimera Squad (2020) 

XCOM2 (2016)

XCOM (2012)  

Civilization Revolution (2008) 

Whiteboard process snapshots (misc)


I often change hats to meet the project needs: information architecture, engineering and implementation, user experience design, graphic design and asset creation. Working with small UI teams was a great experience to both iterate on a final product and also grow skills and learn from each other. I pride myself on speaking the different languages of artist or engineer or gameplay designer and helping Get Things Done.